Somewhat young old man from BC Canada; just picked up the maker

cornphillips

New member
Hey all. I just picked up the maker and after 8+ hours I have this to show for it
Diagonals SUCK but what are you gonna do!
488ec318a6f861cea916070e096c81a9.gif
 

erockbrox

Member
Yeah it has quite of a bit of a learning curve. I spent two weeks to make something just a little more advanced than what you have.
 

cornphillips

New member
Thanks all.
I suppose I'll proceed.
My intention was to make a pong game, but since I do not see support for a second player natively, I may proceed
or design a 2player game on one controller.

The controls also do not work well for a 8D movement (diagonal)
and I have some weird bugs with movement.

I think the bugs may be occurring due to the order of my button input scripts.
unfortunately i have to remove every script in order to

Kistune, my character is a demake of Isaac from Binding of Isaac

binding-of-isaac-afterbirth-for-nintendo-switch.jpg


My future goals are to make some sort of experience
and then move onto a bigger experience, complete with a vcs and maybe some effort to assemble a directory of premade scripts.
 

cornphillips

New member
I don't know how to embed a video so check out my new video hehe

https://www.youtube.com/watch?v=kPcZXe_52FY&feature=youtu.be
 

Kitsune

New member
cornphillips said:
Kistune, my character is a demake of Isaac from Binding of Isaac

héhé, thanks for the info. As I only know the game by its name, I was unable to recognize it :oops:
 

cornphillips

New member
dale_coop said:
Nice video!

http://tim.hibal.org/blog/2d-character-movement/

I found this nice article on movement code.
I wonder how applicable it is for nesmaker.
Would be nice to further my movement to feel closer to the real thing.
 
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