How to tell if I'm adding to much to the game?

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mAnthon
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How to tell if I'm adding to much to the game?

Post by mAnthon » Thu Jul 11, 2019 10:55 pm

Will NES Maker let you know if you're adding too much? I watched the tutorial about using NES Space Checker to see if something is full, but I don't know how to tell if I've added more than the NES can play. As I'm adding graphics and assets, will I get an error when compiling to test, or will NES Maker let me create a ROM that can not be played on a NES because the memory is full?

If it lets me create a rom, will the emulator play it? Or will MESEN give an error?
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CutterCross
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Re: How to tell if I'm adding to much to the game?

Post by CutterCross » Thu Jul 11, 2019 11:02 pm

If you end up overflowing a bank or something with too much data, the compiler will usually give a "Value out of Range" error of some sort, and it won't spit out a new ROM.
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