Handle Game Timer Shooter

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hell_Time
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Handle Game Timer Shooter

Post by hell_Time » Fri Oct 16, 2020 11:30 pm

i was trying to implement the shooting timer in the metrovania module. Cant quite figure out how to do it. When testing, the issue is the bulletTime variable in the scripts. Im assuming that variable is not within the metrovania module script? How do please!
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Logana
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Re: Handle Game Timer Shooter

Post by Logana » Sat Oct 17, 2020 9:38 am

I think to fix it all your would have to do is go to prodject settings variables and add a variable and name it bulletTime
I’m currently working on platycat viewtopic.php?f=52&t=5848
A fun platform game also Monster Slayer witch is the bigger prodject viewtopic.php?f=52&t=6010
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Logana
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Re: Handle Game Timer Shooter

Post by Logana » Sat Oct 17, 2020 9:39 am

Because variables can be changed easily but I’m not sure about the scripts I’ve had a rough time trying to dive into the code
I’m currently working on platycat viewtopic.php?f=52&t=5848
A fun platform game also Monster Slayer witch is the bigger prodject viewtopic.php?f=52&t=6010
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hell_Time
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Re: Handle Game Timer Shooter

Post by hell_Time » Sat Oct 17, 2020 11:46 pm

that was it ...thank you!
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Logana
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Re: Handle Game Timer Shooter

Post by Logana » Sun Oct 18, 2020 3:24 am

No problem
I’m currently working on platycat viewtopic.php?f=52&t=5848
A fun platform game also Monster Slayer witch is the bigger prodject viewtopic.php?f=52&t=6010
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Logana
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Re: Handle Game Timer Shooter

Post by Logana » Sun Oct 18, 2020 3:26 am

Also is this bullet timer script linked to not being alowed to use a projectile weapon for a certain amount of time? I’m asking because in the game Monster slayer I’m working on one of the main issues is that the player can spam the weapons and defeat the bosses and enemy’s to easily
I’m currently working on platycat viewtopic.php?f=52&t=5848
A fun platform game also Monster Slayer witch is the bigger prodject viewtopic.php?f=52&t=6010
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hell_Time
Posts: 5
Joined: Thu Oct 08, 2020 9:49 pm

Re: Handle Game Timer Shooter

Post by hell_Time » Wed Oct 21, 2020 4:46 am

sorry for the delay ...but yes it is...i actually just used the bullet timer script from the shooter module ...it worked great in the metrovania module....i needed this for the same reason
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