Screen_Over_00.col(6) Value out of range

colecapcom

New member
I was trying to follow along the Adventure tutorial, when suddenly I noticed the Hud not move. I found out on how to fix this thanks to a tutorial, and even tried to follow along. The Hud was moving, but the bottom part was a little wonked up. I tried to fix this, but then when I wanted to export and test the game, I got "ScreenData\CollisionTables\Screen_Over_00.col(6): Value out of range". I checked that script out, and changed tried to change the value via Notepad +, but NesMaker keeps correcting it to the out-of-range number.

What should I do?
 

dale_coop

Moderator
Staff member
I would suggest to follow again the tutorial video. And the very instructive one about the « sprite0 », because I think you’re issue with HUD is caused by the sprite0 settings.
 
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