Fixing the HUD after textbox

I thought this was something that came up and got solved during 4.0.11, but I cannot find the thread.

I am having issues with the HUD after activating a text box.

You hide the sprites to let the textbox appear, and you show the sprites when the textbox hides itself.

Well the problem is the HUD doesnt load back correctly. It is missing a big chunk where the textbox appeared over it.

Been digging around, but I can't figure out a way to make the entire HUD force update when the textbox finishes.
 
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