Save state question -> Implementing mapper 30 in hardware

krzysiobal2

New member
Hello,
I am going to add mapper #30 to my micro-sd famiclone flashcart, so that people will be able to play on real hardware games created by Nes Maker.


Sorry for my ignorance, I've never downloaded this program, so I don't have freakin idea how this works, but I assume it produces output as NES games ready to play,
using mapper #30. My question is regarding mapper #30.

http://wiki.nesdev.com/w/index.php?title=INES_Mapper_030&redirect=yes

As I've read in the description, writing at address $8000 allows game to directly send commands to flash memory in order to erase/reprogram it so that it will be able to store its savestate and no additional RAM and battery is needed

My question is: do games produced by NesMaker realle use that? If yes - can you give examples of such games?

Because it might be little pain in the ass in implementation.
 

MistSonata

Moderator
Nesmaker produces a .nes file, and when run in an emulator like Mesen, it creates a separate .sav file just like any other NES game would.

I don't know how (or if) that will translate to your flash cart, but I imagine it'd be the same as any other NES game.
 
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