chronicleroflegends
Member
I have been using user variables so far without any issue, but I have heard on multiple occasions that the space we have for them is very limited.
For someone who understands the memory layout better, is there any way I can check how much more room I have for user variables?
I'm actually concerned that I may have already gone over the limit and haven't noticed the effects yet.
Here is my user variable space from demo.txt:
For someone who understands the memory layout better, is there any way I can check how much more room I have for user variables?
I'm actually concerned that I may have already gone over the limit and haven't noticed the effects yet.
Here is my user variable space from demo.txt:
Code:
006F9 ;; *************** User Defined Vars ***************
006F9 projectileLimit .dsb 1
006FA plrAbility .dsb 1
006FB abilityTimer .dsb 1
006FC bossSetup .dsb 1
006FD monstersSpawned .dsb 1
006FE enemiesKilledScreen .dsb 1
006FF isPaused .dsb 1
00700 screenPrizeCounter .dsb 1
00701 screenChange .dsb 1
00702 autotextEnable .dsb 1
00703 .ende