playerLoseLife:
;;; do loss of life stuff here
;DEC myLives
SubtractValue #$02, myLives, #$01, #$00
;; check the lives:
LDA myLives+1
BNE gameNotOver
LDA myLives
BNE gameNotOver
;;do gameover stuff here. Warp to screen? Show animation? Just restart?
JMP RESET
gameNotOver:
;; not game over, we continue...