Overlaying An Object/Sprite onto the Player Object (Megaman style)

Whale Cancer

New member
Hello all,

I want to overlay a second game object/sprite onto my player in order to get access to more colors. My understanding is that this is how the Megaman series allows for so many colors on Megaman himself:

Edit: I understand that there are performance issues involved here.

megamanex.png

I assume this would require writing a script as this functionality is not already included in NES Maker.

Is there any ready-made script like this available? If not, can anyone point me in the right direction to get started? Logically, it would just be a second object with a different palette that matches the animations of the player object exactly.

Thanks for any help
 

dale_coop

Moderator
Staff member
You could try using the PreDraw script... currenlty this script can draw a weapon (sword sprite in the tutorial demo) next to the Player object when he's in attack state.
But... my advice, before all that, you should start with a simple game, to get used to the tool, with the current limitations, ... and then, add/customize some scripts that you can find in community tutorial or scripts sections (like adding projectiles, ... etc).
After what you could make a more "complex" game.
 
Top Bottom