Will NES Maker let you know if you're adding too much? I watched the tutorial about using NES Space Checker to see if something is full, but I don't know how to tell if I've added more than the NES can play. As I'm adding graphics and assets, will I get an error when compiling to test, or will NES Maker let me create a ROM that can not be played on a NES because the memory is full?
If it lets me create a rom, will the emulator play it? Or will MESEN give an error?
If it lets me create a rom, will the emulator play it? Or will MESEN give an error?