Can a scrolling screen loop? Or can the order of scrolling screens be altered?

misterjosel

New member
Is it possible to scroll on a loop indefinitely on a single screen?

or on a group of 2 screens? so for example if you have two screens like

[ 1 ][ 2 ]

could one call screen one when arriving at screen to, so they can loop as:

[ 1 ][ 2 ][ 1 ][ 2 ][ 1 ][ 2 ]

If so, could the sequence of scrolling screens be reprogrammed somehow, so if you have 5 screens in your overworld as

[ 1 ][ 2 ][ 3 ][ 4 ][ 5 ]

could one do

[ 1 ][ 5 ][ 3 ][ 4 ][ 2 ] ??

Would be super useful for cutscenes, for making a roguelike, for reusing screens across different stages, etc.

TLDR is there a way to do this in NESmaker
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dale_coop

Moderator
Staff member
Yes could be possible, altering the code where the leftnametable/rightnametable (currentnametable) are set (increased/decreased).
But the current scrolling engine is not solid, nor very stable... So if you don't know what your doing, I could not recommand to try that :p

With the next version maybe? Or with a stronger scrolling engine (jorotroid's one)?
 
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