Lother
Member
I planning to do a special death screen that will work that way:
When my player enters in contact with a "monster" it will teleport him into a special cutscene screen (at X=14; Y=15) for one or two seconds then teleport the player back to the last checkpoint.
Problem is, I don't know how to do it when it comes to the code. I don't know how to pull off the teleportation to a specific screen. And since, I'm already using Warp Tiles to go from room to room, I can't set that to (14;15) in Screen info.
And the "GotoContinue" End Action, does it sends you to the last checkpoint ?
When my player enters in contact with a "monster" it will teleport him into a special cutscene screen (at X=14; Y=15) for one or two seconds then teleport the player back to the last checkpoint.
Problem is, I don't know how to do it when it comes to the code. I don't know how to pull off the teleportation to a specific screen. And since, I'm already using Warp Tiles to go from room to room, I can't set that to (14;15) in Screen info.
And the "GotoContinue" End Action, does it sends you to the last checkpoint ?