Mugi
Member
hey all,
I could use some clarification on a couple things as i started designing my overworld map for my game (platformer) and with scrolling coming with 4.1.0, im a little unsure of how this will work out.
here's my example map im working on:
how i was planning to set this out, is that the screens marked with red are scrolling stages, there will be a short forest stage at the top
and one of the screens has a pit you can jump down on, to end up into the cavern stage. I know that vertical scrolling is not a thing, so the 3 screens you are falling down would not be scrolling, but my question concerns on whether or not you can change the screen tiles between screens on a scrolling stage or not.
in my example picture, there are 2 scrolling parts on the bottom, a 2-screen long "cavern" and a 4 screens long "temple"
my idea was to create the screen that is between the 2 so that it would have a tileset that contains pieces of both the cavern and the temple tiles, to make a screen that looks like it's transitioning from the cavern to the temple.
but can i make the whole bottom part one single scrolling stage, and still swap either the whole tileset, or just the screentiles for this particular screen alone, or would i have to do it as indicated on the example, and make the "transition" room a separate non-scrolling room in order to give it unique tiles ?
I could use some clarification on a couple things as i started designing my overworld map for my game (platformer) and with scrolling coming with 4.1.0, im a little unsure of how this will work out.
here's my example map im working on:
how i was planning to set this out, is that the screens marked with red are scrolling stages, there will be a short forest stage at the top
and one of the screens has a pit you can jump down on, to end up into the cavern stage. I know that vertical scrolling is not a thing, so the 3 screens you are falling down would not be scrolling, but my question concerns on whether or not you can change the screen tiles between screens on a scrolling stage or not.
in my example picture, there are 2 scrolling parts on the bottom, a 2-screen long "cavern" and a 4 screens long "temple"
my idea was to create the screen that is between the 2 so that it would have a tileset that contains pieces of both the cavern and the temple tiles, to make a screen that looks like it's transitioning from the cavern to the temple.
but can i make the whole bottom part one single scrolling stage, and still swap either the whole tileset, or just the screentiles for this particular screen alone, or would i have to do it as indicated on the example, and make the "transition" room a separate non-scrolling room in order to give it unique tiles ?