Mihoshi20
Member
If not already planned, there should probably be another beta release version in which all the beta users band together to give the tool a good QA testing so that at least all the obvious bugs can be stamped out before released to the public. A release candidate version if you will. Currently there is the start screen UI not showing all tiles bug that's already known about and I also can't seem to get the player sprite to move using the top down scripts which was also an issue shown in the (Pi) tutorial. Adding and setting up only the press scripts causes the sprite to do nothing when pressing the D-Pad while adding and setting up the hold scripts only allows left and right movement even when using the top down scripts as adding the hold up and down scripts produces the same error shown in the (Pi) tutorials.
With the release candidate/pre-august release, all beta users could test out all scripts and tool functions before-hand to make sure at least the basic functions go off without a hitch before release to the already growing anxious public so that their first experience with the tool and impressions can be as smooth as possible.
Also can it be possible to consolidate some of the graphical assets into one location. I often go into Graphics Banks/Graphics Bank 0 expecting Monster Graphics Bank 0 to be there. It would be nice is the normal Graphics Banks, Monster Graphics Banks, and Game Objects were all in one unified location, grouped together in a graphical assets section. Same with Palettes and Monster Palettes. Unless anyone else thinks it's a bad idea and likes things where they are. I personally would like all related graphical assets and related items in one convenient place, but that's just me. I'd probably also put CHR viewer, Pixel Editor, and Input Editor under tools or group input editor, sound, and Hud & Boxes together in their own section for quick and convenient locating.
Interested in getting other Beta user's opinion of some user experience changes or if you guys like it as is.
With the release candidate/pre-august release, all beta users could test out all scripts and tool functions before-hand to make sure at least the basic functions go off without a hitch before release to the already growing anxious public so that their first experience with the tool and impressions can be as smooth as possible.
Also can it be possible to consolidate some of the graphical assets into one location. I often go into Graphics Banks/Graphics Bank 0 expecting Monster Graphics Bank 0 to be there. It would be nice is the normal Graphics Banks, Monster Graphics Banks, and Game Objects were all in one unified location, grouped together in a graphical assets section. Same with Palettes and Monster Palettes. Unless anyone else thinks it's a bad idea and likes things where they are. I personally would like all related graphical assets and related items in one convenient place, but that's just me. I'd probably also put CHR viewer, Pixel Editor, and Input Editor under tools or group input editor, sound, and Hud & Boxes together in their own section for quick and convenient locating.
Interested in getting other Beta user's opinion of some user experience changes or if you guys like it as is.