Chasersgaming
New member
You can use the Q, W, E and R key shortcuts for that
And if you want paint with collision data only (not drawing the graphics of a selected tile), use the 7 key... (easier than the right click thing).
Never use the 8... it’s bad.
[/quote]
Thanks!
Oh and is there any chance of possible allowing building/paint tiles in an 8 by 8 meta tile way instead of the 16x16 in the future. You would save so much more graphic space as a result I think, currently I’m using a 2 CHR banks and 2 Screen banks with lots of duplications in them using 16x16, and I can only use 1 per screen, using 8x8 would reduce this to 1 CHR bank, allowing for more tiles to be used on one screen, also would this reduce bytes, possible making making way for space for like bank switching, vertical and horizontal scrolling and what ever else that a function may take up more memory. I don’t know, just thought I’d throw that in there whilst I was here.
And if you want paint with collision data only (not drawing the graphics of a selected tile), use the 7 key... (easier than the right click thing).
Never use the 8... it’s bad.
[/quote]
Thanks!
Oh and is there any chance of possible allowing building/paint tiles in an 8 by 8 meta tile way instead of the 16x16 in the future. You would save so much more graphic space as a result I think, currently I’m using a 2 CHR banks and 2 Screen banks with lots of duplications in them using 16x16, and I can only use 1 per screen, using 8x8 would reduce this to 1 CHR bank, allowing for more tiles to be used on one screen, also would this reduce bytes, possible making making way for space for like bank switching, vertical and horizontal scrolling and what ever else that a function may take up more memory. I don’t know, just thought I’d throw that in there whilst I was here.