Mugi
Member
jorotroid said:Holy crap! That's awesome.
Thanks!
also as for why am i not running after Joe correcting his facebook posts, is because im quite sure he's aware of the state of the engine my game currently runs on.
i've had plenty of coding related discussions with him over email and whatnot in the past.
I believe he said himself at one point that nesmaker is just a frontend for project management and just because you dont use it to do EVERYTHING EVER of your game, doesnt mean you're not using it.
i do use nesmaker a lot but i also do things a lot that i dont use it for. Again. it all boils down to one's own opinion of what counts as using nesmaker.
There's also the fact that the whole game wouldn't even exist without it, neither would this scrolling code, or any of that litlle i've learned about assembly programming during these couple months i've used it.
at any rate, this thread is a wip thread for a game im making so if you want to further argue about whether or not i am using nesmaker to do so, i wouldn't mind if that was done on another thread