Mugi
Member
here we go with a new weapon and reloadable weapon graphics to get some of that detail in there.
this is made in a way that weapons are changed in the menu, and depending on the selected weapon, the last 2 rows of tiles reloads for the selected weapon, giving me 32 tiles per weapon to draw whatever i want.
currently done weapons are fist, sword, whip, and im working on the pistol (projetile) as we speak. After that there will be one more weapon to do.
https://youtu.be/Wa4jmM7uMjo
current issue with the whip is that the hitbox of the weapon is only at the tip of it when attacking tile based entities (stupid way to calculate tile offsets is to blame there.) i'll fix that later on
this is made in a way that weapons are changed in the menu, and depending on the selected weapon, the last 2 rows of tiles reloads for the selected weapon, giving me 32 tiles per weapon to draw whatever i want.
currently done weapons are fist, sword, whip, and im working on the pistol (projetile) as we speak. After that there will be one more weapon to do.
https://youtu.be/Wa4jmM7uMjo
current issue with the whip is that the hitbox of the weapon is only at the tip of it when attacking tile based entities (stupid way to calculate tile offsets is to blame there.) i'll fix that later on