Bucket Mouse
Active member
I wouldn't be asking if Monster Lock worked. It doesn't.
Whenever I use it, both blocks are walk-through whether the trigger is active or not....also, one of the blocks has garbled graphics. This problem existed on the Adventure tutorial video, but I thought Joe kept the fixes he made in the final code??
Also, this is a village which means the "monsters" are NPCs....would that make a difference?
Whenever I use it, both blocks are walk-through whether the trigger is active or not....also, one of the blocks has garbled graphics. This problem existed on the Adventure tutorial video, but I thought Joe kept the fixes he made in the final code??
Also, this is a village which means the "monsters" are NPCs....would that make a difference?