Absolutely nothing, black / gray screens, when export

DocWaluigean
Posts: 22
Joined: Wed Mar 07, 2018 3:54 am

Re: Absolutely nothing, black / gray screens, when export

Post by DocWaluigean » Wed Oct 10, 2018 10:18 pm

For anyone whose going through this, or getting mad at "finding swear wording helps and guides":

-You need 1/2 block WIDTH [Up and Down] and full-side row [Left and Right] of HUD Area. [Think of long black rectangle that's on top of the screen in Legend of Zelda NES.]

-You need emulator [FECUX is commonly desired], working folder [the location of where the exported NES file is.], and parameter [game.nes] WRITTEN in those inside:

Project > Project Settings > Emulator
DocWaluigean
Posts: 22
Joined: Wed Mar 07, 2018 3:54 am

Re: Absolutely nothing, black / gray screens, when export

Post by DocWaluigean » Wed Oct 10, 2018 10:33 pm

As this is obviously a glitch, is there some way to implant this trick in future NESMaker for people who wants to go creative with coloring?
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dale_coop
Posts: 1627
Joined: Fri Feb 16, 2018 7:05 am
Location: France

Re: Absolutely nothing, black / gray screens, when export

Post by dale_coop » Thu Oct 11, 2018 6:03 am

You HUD Area NEEDS to be 2 rows min and 2 cold min!
It’s a limitation (currently) of NESMaker.
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Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
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