Shodanbot said:It reminds me of a Metroid & Ecco the Dolphin inspired game from way back when called Aquaria. A few control and collision bugs here and there in FCEUX and unfortunately I don't have real hardware to test it on, but other than the quirks I liked it. The shooting is quite fun to play around with and has given me a few ideas. Music is nice too and fits the water setting.
functionalform said:what's weird is i ran into the same kinda collision bugs when playing on fceux and bizhawk on my pc,
BUT
i haven't ran into any yet running fceumm on my nes classic.
*shrug*
p.s. - any sort of artwork for this i could use for the game on the classic's menu?
darkhog said:Well, I did a speedrun of the game.
https://www.youtube.com/watch?v=Mon8DOND39I
mrTentacl said:Neat game, really liked it! It runs fine on my pal nes aswell
I used it to test my unrom512 boards and it works great.
mrTentacl said:Hmm, I'll try to fix it later.
I'm using my own board that I've designed from available schematics
mrTentacl said:Yeah, my board is based on the same schematic I think. The problem with oshpark is that they don't make pcbs with the correct thickness. Nes boards are 1.2mm thick, osh only make 1.6.
timkilgore said:Anyone when playing this switch back and forth between screens quickly and get put into some crazy glitch screen with only the first background tile?
Redherring32 said:Very professional!
But I somehow managed to get stuck in a wall!
Sometimes I wander why I'm such a blubbering idiot....
Jacotomo said:Nice, I like it. The slippery controls was a nice touch.
Tengen Games North said:I really liked it, short but to be expected with these first games.