Input window UI suggestion

Have a thought on how NESmaker can be improved? We are a small team with limited means, but we'd love to hear your ideas!
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FrankenGraphics
Posts: 87
Joined: Wed Mar 07, 2018 11:36 am

Input window UI suggestion

Post by FrankenGraphics » Mon Jan 07, 2019 11:31 pm

I suggest double clicking on a script from the list the user has made should call up its settings on the left-hand side controller input interface, in order to change it. You could also add the action to the right-click context menu.
www.frankengraphics.com - NES homebrew blog
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