Flea Game and some help needed (demo)

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wallmasterr
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Re: Flea Game and some help needed (demo)

Post by wallmasterr » Sun May 17, 2020 3:09 pm


Is there anythign wrong with doing this that i cant see?
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Dirk
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Re: Flea Game and some help needed (demo)

Post by Dirk » Sun May 17, 2020 5:50 pm

I think that is a good idea to prevent getting players stuck and having to reset the whole game.
Maybe there is a way to give the player one additional life when they reach such a place so they won't lose one for something that isn't their but NESmaker's fault.
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Disclaimer: English is not my first language, so mistakes are bound to happen.
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wallmasterr
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Re: Flea Game and some help needed (demo)

Post by wallmasterr » Sun May 17, 2020 6:27 pm

Ye supose i could make a new tiletype that dose the checkpint stuff but just skips lose life stuff. Would be cool to get death / respawn by defalt in nesmaker.
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wallmasterr
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Re: Flea Game and some help needed (demo)

Post by wallmasterr » Fri May 22, 2020 7:59 pm

what are the .mst files? my github is saying that they are too big to comit now at 127mb
is this like the project file? is it realy big because iv filled every tile on every screen ?

I deleted a lot of the unused death screens to get the size down under 100 mb and now github is happy again.
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dale_coop
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Re: Flea Game and some help needed (demo)

Post by dale_coop » Fri May 22, 2020 11:04 pm

The MST file is your project file. It’s the most important file (with your GameEngineData & GraphicAssets folders)
You have the also several other files MST.0 to MST.5 that are auto-saved Project files.
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
My son's game: KUBO 3
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wallmasterr
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Re: Flea Game and some help needed (demo)

Post by wallmasterr » Sat May 23, 2020 11:44 am

Im trygin to setup auto text for the cut scenes but hitting some issues.
folowing this but making a few changes.
viewtopic.php?f=35&t=4831
I only wana do 1 lot of text and I'm ok with the player having to manually press the button to forward the text. so iv just set up the monster action to auto text action and end action warp.

This almost works, it warps me to the screen but my movement code is not responsive and some of the collision seems off too, it just kills me and spits me back out at the cut scene screen.
Edit: might have fixed it now

copied my tile warp script and added it to the ai warp

Code: Select all

;;warp to new screen

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;old code
;LDA warpMap
;sta currentMap
;clc
;ADC #$01
;STA temp
;GoToScreen warpToScreen, temp, #$02
;	LDA navFlag
;	ORA #%00000010
;	STA navFlag
;LDX player1_object
;ChangeObjectState #$00, #$10
;;;;;;;;;;;;;;;;;;;;;;;;;;

;reset text ation to 0
LDA #$00
    STA textaction
;copied code from warp tile	
LDA #$00
STA newGameState

 LDA warpMap
 sta currentMap
 clc
 ADC #$01
 STA temp
 GoToScreen warpToScreen, temp, #$02
 LDA #$00
 STA playerToSpawn
 LDX player1_object
 DeactivateCurrentObject
 LDA #$01
 STA loadObjectFlag
 
LDA mapPosX
STA newX
LDA mapPosY
STA newY
Edit:
only seems to work if u start on that screen. if i warp to it from other screen the text starts automaticaly but the input is blocked and cant continue.
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wallmasterr
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Re: Flea Game and some help needed (demo)

Post by wallmasterr » Sat May 23, 2020 2:29 pm

gave up...

now i just have the player overlap an invisible monster and prompt the player to press b, will hopefully work. much easier for me to understand too.
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Dirk
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Re: Flea Game and some help needed (demo)

Post by Dirk » Sat May 23, 2020 10:13 pm

I think that's a good solution for the problem.
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Disclaimer: English is not my first language, so mistakes are bound to happen.
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wallmasterr
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Re: Flea Game and some help needed (demo)

Post by wallmasterr » Sun May 24, 2020 2:33 pm


I just bought an nes advantage and watched to test out the slow button works well :)
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dale_coop
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Re: Flea Game and some help needed (demo)

Post by dale_coop » Sun May 24, 2020 2:55 pm

Great job 👍
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
My son's game: KUBO 3
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