tbizzle
Well-known member
Nevermind that just
Might not hurt to check your project for any other places where you are using userscreenbytes7 and put that check there too. Just incase something else is making use of that and increasing it oer a value of 31 (#$1F).Awesome, thanks for the explanation.
Unless overtime I notice more issues or something im more than happy to stick with the previous code for now. I didnt have half as many wrong sprite sheets before I started adding in things like animated tiles etc so as far as I know your thoery makes alot of sense. I will keep testing my game and keep track of any issues, but seriously ive only seen that one time so far.