How to avoid enemies from respawning after leaving the room?

hateithere

New member
Hi, so, I've looked through some tutorials and guides about the adventure module, but there's one thing bothering me; there's no instructions on how to avoid enemy respawn? I don't know if it's impossible, as I've seen NES homebrews achieve this without issue. Is there something I'm missing? Basically I can kill all enemies with no problem, but the issue comes when I try to leave the room, which upon coming back to the enemies are there again.
 

SciNEStist

Well-known member
The feature you want to look into is screen triggering. A triggered screen has different monster spawns than an untriggered screen, or in your case, no spawns at all.
 
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