Space Mutants 2

tbizzle

Well-known member
Just like in Resident Evil, you'll have to find "Save Disks" throughout the cursed mine to be able to save your game. No Disk, no save! They will be limited also. Also be careful not to double tap the save button inside of the Safe Room and waste a save disk! I'll have to code it so you can only use one per visit. I'm sure that will make the masses pretty salty if they acidentally waste a save disk for nothing..........
 

tbizzle

Well-known member
Action text has been added to the game. When you walk into a locked gate it'll say "LOCKED". When you talk to a Survivor it'll say "TALK". When you go to pick up a special item it'll say "TAKE". Then when you want to read some stuff off of the kiosk it'll say "READ". Also when you move through doorways it'll say "PUSH" with an arrow pointing upwards. Oh, then one final thing, when there is a secret inside of a room there will be one random tile that you step on that will give you a special hint "?@?" where the text is read.

 

tbizzle

Well-known member
I've added a proper "GAME OVER" screen. Nothing too flashy, but it gets you from point A to point B............

 

tbizzle

Well-known member
Working out this blue level. It's brutal, Dark Souls material, lol.....

I'll definitely have to make EASY, NORMAL, and HARD modes.
 

tbizzle

Well-known member
If you visit the Vending Machine, exit then comeback, you will gain access to the extra secret menu........
A little "My Mind Is Playing Tricks on Me" moment.
 
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