1. So, first you make an AI behavior for the monster to MoveUp - this can't be achieved by default in modules with gravity, so I recommend to first move:can you tell me what you did?
TXA
STA tempA
LDA #FACE_UP
TAY
LDA DirectionTableOrdered,y
STA tempB
LDA FacingTableOrdered,y
STA tempC
StartMoving tempA, tempB, #$00
ChangeFacingDirection tempA, tempC