Parallel Worlds

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CutterCross
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Re: Parallel Worlds

Post by CutterCross » Wed May 30, 2018 12:17 am

Yet more art assets! Just thought I'd make another test screen showing off some assets I didn't before.
Image Image
The black spaces are for sprites to overlay them, like doors and a toilet. There's also some more objects that will be used as sprites.
Image
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Mihoshi20
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Re: Parallel Worlds

Post by Mihoshi20 » Wed May 30, 2018 2:28 am

CutterCross wrote:
Wed May 30, 2018 12:17 am
Yet more art assets! Just thought I'd make another test screen showing off some assets I didn't before.
Image Image
The black spaces are for sprites to overlay them, like doors and a toilet. There's also some more objects that will be used as sprites.
Image
Looking good! I especially love the sinks in the bathroom and the mirror with reflection.
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JakeSpencer
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Re: Parallel Worlds

Post by JakeSpencer » Wed May 30, 2018 3:54 pm

Low-key, I would LOVE it if that last set of sprites was the hero and one of those other sets of sprites were the villain. ;)
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CutterCross
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Re: Parallel Worlds

Post by CutterCross » Wed May 30, 2018 4:13 pm

JakeSpencer wrote:
Wed May 30, 2018 3:54 pm
Low-key, I would LOVE it if that last set of sprites was the hero and one of those other sets of sprites were the villain. ;)
That'd be something! But I've already planned out all the characters and I'm keeping the villain a secret for right now. End game spoilers you see.
The Tower of Turmoil: viewtopic.php?f=13&t=227
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CutterCross
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Re: Parallel Worlds

Post by CutterCross » Wed May 30, 2018 5:02 pm

Mihoshi20 wrote:
Wed May 30, 2018 2:28 am
Looking good! I especially love the sinks in the bathroom and the mirror with reflection.
The mirror's actually my favorite part of the whole tileset! Sadly I didn't have enough graphic space to put the door in the reflection. Maybe I can use a sprite over it? I dunno, it's not really an important feature. XD
The Tower of Turmoil: viewtopic.php?f=13&t=227
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Mihoshi20
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Re: Parallel Worlds

Post by Mihoshi20 » Wed May 30, 2018 8:54 pm

JakeSpencer wrote:
Wed May 30, 2018 3:54 pm
Low-key, I would LOVE it if that last set of sprites was the hero and one of those other sets of sprites were the villain. ;)
LOL. I now suddenly got an idea for an RPG where you plays as a treasure chest breaking into peoples houses and scarfing up loot. Sorta Bonanza Bros meets Final Fantasy. Or maybe like Recettear where you loot dungeons for items then sell them back to villagers only the antagonist chest is always one step ahead scarfing up the good loot before you get there.
Last edited by Mihoshi20 on Wed May 30, 2018 9:33 pm, edited 1 time in total.
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Mihoshi20
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Re: Parallel Worlds

Post by Mihoshi20 » Wed May 30, 2018 8:55 pm

CutterCross wrote:
Wed May 30, 2018 5:02 pm
Mihoshi20 wrote:
Wed May 30, 2018 2:28 am
Looking good! I especially love the sinks in the bathroom and the mirror with reflection.
The mirror's actually my favorite part of the whole tileset! Sadly I didn't have enough graphic space to put the door in the reflection. Maybe I can use a sprite over it? I dunno, it's not really an important feature. XD
Yeah, a small sprite might actually work to fill in the gap, or can find some way to work around it to squeeze in that detail.
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CutterCross
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Re: Parallel Worlds

Post by CutterCross » Wed May 30, 2018 9:28 pm

Mihoshi20 wrote:
Wed May 30, 2018 8:54 pm
LOL. I now suddenly got an idea for an RPG where you plays as a treasure chest breaking into peoples houses and scarfing up loot. Sorta Bonanza Bros meets Final Fantasy. Or maybe like Recettear where you loot dungeons for loot then fell them back to villagers on the antagonist chest is always one step ahead scarfing up the good loot before you get there.
That... is an AWESOME idea and I wish I'd thought of that!
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dale_coop
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Re: Parallel Worlds

Post by dale_coop » Wed May 30, 2018 9:34 pm

Ah ah lol, good idea! ;)
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Mihoshi20
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Re: Parallel Worlds

Post by Mihoshi20 » Wed May 30, 2018 10:37 pm

Corpyride Mehosey 2081 original OC, plz don Steelix.
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