Lobster Ladd

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RadJunk
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Posts: 27
Joined: Fri Feb 16, 2018 2:34 am

Re: Lobster Ladd

Post by RadJunk » Thu Mar 08, 2018 9:06 pm

This looks so freaking rad!
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FrankenGraphics
Posts: 70
Joined: Wed Mar 07, 2018 11:36 am

Re: Lobster Ladd

Post by FrankenGraphics » Thu Mar 08, 2018 9:25 pm

derekdraws wrote:
Thu Mar 08, 2018 8:13 pm
Thanks for the kind and encouraging words, you guys! I just hope I have some game design sense to go along with the art, as you seem to be responding positively to it.
I believe you'll find that skills acquired in animation goes a few miles in GUI and game design too, what with concepts such as guiding motion and all that. :)
www.frankengraphics.com - NES homebrew blog
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Scronaldo
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Joined: Tue Mar 06, 2018 6:37 pm

Re: Lobster Ladd

Post by Scronaldo » Thu Mar 08, 2018 9:30 pm

That's a good idea for a story.
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Andy
Posts: 6
Joined: Tue Mar 06, 2018 9:49 pm

Re: Lobster Ladd

Post by Andy » Fri Mar 09, 2018 4:21 pm

This looks so good!!!!!! I LOVE SUSHI!!!!!!!!!!
May the Schwartz be with you.
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macbee
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Joined: Sat Feb 17, 2018 3:00 pm

Re: Lobster Ladd

Post by macbee » Sun Mar 11, 2018 12:56 pm

Very beautiful!! It really look as a commercial NES game from decades ago!
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EyE6SoLoMoN
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Joined: Mon Mar 19, 2018 8:33 pm

Re: Lobster Ladd

Post by EyE6SoLoMoN » Fri Mar 23, 2018 11:15 pm

I'm digging the tileset. Excellent use of colors and balance.
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