NES Screen Tool with NESmaker

Locked
User avatar
TheNew8bitHeroes
Posts: 324
Joined: Fri Feb 16, 2018 9:24 pm
Location: Sarasota, FL
Contact:

NES Screen Tool with NESmaker

Post by TheNew8bitHeroes » Fri May 04, 2018 12:30 pm

This is just a quick video tutorial on how to use Shiru's awesome NES Screen Tool in tandem with NESmaker, especially in creating special screens.

https://youtu.be/V2DAFi2-cxI
User avatar
Rob Burrito
Posts: 102
Joined: Mon Apr 23, 2018 4:31 pm

Re: NES Screen Tool with NESmaker

Post by Rob Burrito » Fri May 04, 2018 2:44 pm

thanks for the update here! win screens were daunting haha, should speed things up a bit.
User avatar
TheNew8bitHeroes
Posts: 324
Joined: Fri Feb 16, 2018 9:24 pm
Location: Sarasota, FL
Contact:

Re: NES Screen Tool with NESmaker

Post by TheNew8bitHeroes » Fri May 04, 2018 4:25 pm

Yes absolutely! And if you check out how NES Screen Tool works, it's pretty easy to import entire bmp images, and it breaks it up seamlessly into respective tiles. Looking at the tile data, it doesn't make any sense to look at (like our NESmaker logo) and would take FOREVER to put back together a tile at a time, but in the Screen Tool, I'm pretty sure we just loaded in the finished graphic and it auto-created the nametable and pattern table (tiles) for us, then it was just tweaking. So yeah, that's why I wanted to make sure to show you guys this trick!
Locked