Fixed one way platform?

Having trouble compiling code? Getting an unexpected error? Player not appearing on screen? Seeking answers on how to do a particular thing? This is the forum you're looking for, to ask other NESmaker users for assistance.
Post Reply
Posts: 266
Joined: Sun May 13, 2018 10:02 am

Fixed one way platform?

Post by darkhog » Mon Oct 01, 2018 9:34 pm

Does anyone have fixed one way platform code? It's wonky to say the least and sometimes player gets stuck slightly under one way platforms which means he can't jump.
User avatar
Posts: 35
Joined: Tue Aug 14, 2018 6:59 pm

Re: Fixed one way platform?

Post by fearspork » Wed Oct 10, 2018 12:23 am

if you player is larger the 2 tiles tall it's not the platform it's that the collision detection on your player is not detecting in the middle and you'll get stuck if you hit the wrong spot, you can try to make your hit box smaller but the better idea is add more points of collision detection.... as soon as someone tells me how to do that I'll let you knw
Post Reply