RinRem01
New member
Some of my monsters have stopped reversing directions when they hit a solid or edge of the screen. They just stop, stuck there. Has anyone experienced this or perhaps know what is most likely the cause? It's only some of my monsters. I have a monster/parrot that flies in the air and he goes back and forth, but I have a new monster/wolf in another area that runs along the ground and he stops and gets stuck at the edge of the screen. I have the reverse direction settings selected for both edge of screen and solids in the monster options, the "move LR" selected in the monster actions, and I've not tinkered with any scripts. I can't, for the life of me, think or find what I did different between the parrot and the wolf. I also have soldier enemies that I made before the parrot that run back and forth, so it's not anything affected by the "ignore gravity" option because that's the only real difference between the two types monsters except for movement speeds and size. I appreciate any suggestions as to what it could be. Thanks.