I have been looking for a way to control player1_object's max speed in run time and can't seem to figure it out.
I am using the adventure module.
The behaviour I want to achieve is :
D-PAD UP = Increase Max speed by X
D-PAD Down = Decrease Max Speed by X (until 0 , negative would be nice for reverse but not needed)
Anybody got any ideas how I can do this?
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