ostincoolston
Member
In the Handle Sprite Pre-Draw code, is there a way to figure out how it's telling what sprite to draw.
DrawSprite #$74, #$14, #$2c, #%00000001, spriteOffset, right here the #$2c is telling it to draw the sword icon from that specific spot in the game objects(I think?), how exactly do I figure out how it is calling that tile, and change it to call from a different spot in the game objects. This info would be helpful if I wanted to be able to change weapons in the A or B slot.
DrawSprite #$74, #$14, #$2c, #%00000001, spriteOffset, right here the #$2c is telling it to draw the sword icon from that specific spot in the game objects(I think?), how exactly do I figure out how it is calling that tile, and change it to call from a different spot in the game objects. This info would be helpful if I wanted to be able to change weapons in the A or B slot.