I usually don't like asking for help, but I would really appreciate it if someone could help me figure this out.
The player in my game has a long attack animation, which he shoots the projectile midway. It looks great when you shoot while standing still, but not when your moving or jumping.
Basically, what I am wanting the player to do is, when he attacks, he stops where he is until the attack is done (I want him to freeze in the middle of the air when jumping and attacking).
I appreciate the help.
Having trouble compiling code? Getting an unexpected error? Player not appearing on screen? Seeking answers on how to do a particular thing? This is the forum you're looking for, to ask other NESmaker users for assistance.
1 post • Page 1 of 1
"Nice of the princess to invite us over for a picnic, eh, Luigi?"