JeffPack
New member
It would be super helpful to see the screen type on the overworld/underworld HUD somehow.
Right now in order to debug screen type issues you need to open up each screen individually. Being able to quickly see the screen type would make this go a lot faster and is something that I think is common enough to make it onto this HUD.
Taking a step further into a nice to have would be to provide and "Screen Attribute" dropdown menu on the overworld/underworld HUD where users could select any one of the screen attributes found on the "Screen Info" tab which would display that information for each room on the map. Users would select an attribute from the dropdown and the information would either be shown directly on the tile (best solution) or displayed above the map on mouse over.
As an example solution to the original request, the user would select "Screen Type" from the "Extra Data" dropdown menu and the user would immediately see each screen's screen type displayed on each tile.
Right now in order to debug screen type issues you need to open up each screen individually. Being able to quickly see the screen type would make this go a lot faster and is something that I think is common enough to make it onto this HUD.
Taking a step further into a nice to have would be to provide and "Screen Attribute" dropdown menu on the overworld/underworld HUD where users could select any one of the screen attributes found on the "Screen Info" tab which would display that information for each room on the map. Users would select an attribute from the dropdown and the information would either be shown directly on the tile (best solution) or displayed above the map on mouse over.
As an example solution to the original request, the user would select "Screen Type" from the "Extra Data" dropdown menu and the user would immediately see each screen's screen type displayed on each tile.