Music, Die, Death

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rimoJO
Posts: 246
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Re: Music, Die, Death

Post by rimoJO » Wed Jul 24, 2019 2:52 pm

󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠󠀠-
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sfx.zip
hope this helps.
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dale_coop
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Re: Music, Die, Death

Post by dale_coop » Wed Jul 24, 2019 4:07 pm

How are set your screens' songs to? try to not use "STOP MUSIC" nor "NO CHANGE"... this could be your issue, here?
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Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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rimoJO
Posts: 246
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Location: Planet Earth

Re: Music, Die, Death

Post by rimoJO » Wed Jul 24, 2019 4:10 pm

the song that i made. i've always wondered why they added stop music and no change to it. nesm's default soundfont in ft has a instrument for blank songs. and for no change, well, just use the song from the last screen... hmm...
Mystery Game status: Currently at least one in development. Stay tuned!
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dale_coop
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Re: Music, Die, Death

Post by dale_coop » Wed Jul 24, 2019 4:29 pm

I don't know but from my tests, in the 4.1.X version, those options are broken.
It used to work correctly in the previous versions.
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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