I have mostly been a 3D generalist since i started doing game stuff... but we all know that 2D games are the best!
Recently been using houdini to procedurally generate pixelart spritesheets and tilesets from 3D assets... and NOW i have a nice carrot/incentive in NES maker to actually perfect the process!!!
I'll post pics and guides as i work on it. (And .hip files or digital assets, if anybody happens to be a 3D/houdini person)
Im probably more excited to make an NES/famicom game than i would be to make a switch or ps4 game haha
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