Da Slippery Minx
New member
First off, my apologies if this is in the wrong section, I look around at the options and this seemed like the best possible one at the time. Note: I moved this thread here because it seemed to be better suited in this section.
So, here's my question in it's fullest: via script is it possible to flip a screen upside down? My idea is this (in the abstract each screen is divided into sectors horizontally (screen 1a (bottom), 1b (top), you start on screen 1, when you finish screen 1 you go to either screen 1b (it's been flipped,) or, from screen 1a, you go to screen 2a (orb) and from screen 2 the next screen is 1b (flipped.)
Is it possible to flip screens prior to them being ready/idle? like a background process that is loaded in when you are loaded in the current screen? ie: finish screen 1, you are now on screen 2 and screen 3 (or in this case screen 1b) is loaded in to make screen transitioning seamless.
I'm thinking of ways of expanding the amount of screens the engine can offer you, so, in a sense 256 screens now becomes 512, and you can use prop/assets to hide any similarities between screen 1 "neutral" and screen 1 flipped so it seems like a totally different screen.
So, here's my question in it's fullest: via script is it possible to flip a screen upside down? My idea is this (in the abstract each screen is divided into sectors horizontally (screen 1a (bottom), 1b (top), you start on screen 1, when you finish screen 1 you go to either screen 1b (it's been flipped,) or, from screen 1a, you go to screen 2a (orb) and from screen 2 the next screen is 1b (flipped.)
Is it possible to flip screens prior to them being ready/idle? like a background process that is loaded in when you are loaded in the current screen? ie: finish screen 1, you are now on screen 2 and screen 3 (or in this case screen 1b) is loaded in to make screen transitioning seamless.
I'm thinking of ways of expanding the amount of screens the engine can offer you, so, in a sense 256 screens now becomes 512, and you can use prop/assets to hide any similarities between screen 1 "neutral" and screen 1 flipped so it seems like a totally different screen.