Craigery
Active member
I am having 3 bugs that all relate to the seam between screens, but I don't think they are all related to eachother.
1. When using a modified WaitForXproximity.asm from the Brawler module the monster doesn't recognize the player over the screen seam, but will once the seam is crossed.
2. I have some screens that I have Left and Right scroll disabled so it stays on a single screen, however if I Warp in on the left half of the screen and move right halfway past the screen it loads some garbage. I tried making some some buffer screens to the left and right that have the same palettes and tileset, but it does this every time?
3. When scrolling the screen will momentarily stop scrolling, then continue to scroll when I am hitting a seam. Meanwhile my player gets a little closer and closer to the Right side.
[Solved] I uncommented pretty much all the code in my doHandleCamera_LandR.asm
4. My screens will ignore the Right Edge Screen Flag. I know it is something in my doUpdateCamera_L2R asm, but I am still taking a look at this.
If anyone has any insight to these that would be great! Thanks
1. When using a modified WaitForXproximity.asm from the Brawler module the monster doesn't recognize the player over the screen seam, but will once the seam is crossed.
2. I have some screens that I have Left and Right scroll disabled so it stays on a single screen, however if I Warp in on the left half of the screen and move right halfway past the screen it loads some garbage. I tried making some some buffer screens to the left and right that have the same palettes and tileset, but it does this every time?
3. When scrolling the screen will momentarily stop scrolling, then continue to scroll when I am hitting a seam. Meanwhile my player gets a little closer and closer to the Right side.
[Solved] I uncommented pretty much all the code in my doHandleCamera_LandR.asm
4. My screens will ignore the Right Edge Screen Flag. I know it is something in my doUpdateCamera_L2R asm, but I am still taking a look at this.
If anyone has any insight to these that would be great! Thanks