pit.baldriz
New member
UPDATE (March 2020):
The final DEMO version for my NES game Ramen Adventure is almost ready! I´ll be uploading it soon for everybody to give it a try. I´m very happy, this is a dream come true. But also I´m very thankful for all the help I´ve received from the NESmaker community:
I want to thank @Raftronaut for creating such an amazing soundtrack for my game. And also @dale_coop for all the help with the code. You guys rock!
[media]https://youtu.be/lPQCS6lHQl8[/media]
UPDATE (February 2020):
After a big pause, I could resume the development of my NES game Ramen Adventure! I´m so happy!! I´m working on adding music and sound effects. This is so hard! If you are a musician and want to help me, I´m more than happy to hire some talented one. Here is an update of the work in progress:
[media]https://youtu.be/y0fdNA3xL84[/media]
The music is created by shiru8bit and is a placeholder. You can find it here:
UPDATE (June 2019):
I´ve changed the name of the game to just "Ramen Adventure" as is much easy to remember. Lots of updates in this version thanks to all the help of this community! I´m still missing the sound but is the next milestone.
Hope you like it! Love to hear your feedback.
[media]https://youtu.be/97PlTdyWV9Y[/media]
UPDATE (April 2019):
[media]https://youtu.be/DFYO85HSdo0[/media]
Hello guys!
I´ve been working on my first NES game, a platformer that has a cute lucky cat as the hero. I´m thinking of calling the game "Manekineko´s Ramen Adventure", as the little cat should try to find who stole his favorite ramen.
I just started following the scroller platform tutorial. Still has a lot to improve, but I´m quite proud of the results (don´t know how to code!). Here you can take a look:
Maybe someone can help me with some doubts I have:
Thanks a lot for your help!
The final DEMO version for my NES game Ramen Adventure is almost ready! I´ll be uploading it soon for everybody to give it a try. I´m very happy, this is a dream come true. But also I´m very thankful for all the help I´ve received from the NESmaker community:
I want to thank @Raftronaut for creating such an amazing soundtrack for my game. And also @dale_coop for all the help with the code. You guys rock!
[media]https://youtu.be/lPQCS6lHQl8[/media]
UPDATE (February 2020):
After a big pause, I could resume the development of my NES game Ramen Adventure! I´m so happy!! I´m working on adding music and sound effects. This is so hard! If you are a musician and want to help me, I´m more than happy to hire some talented one. Here is an update of the work in progress:
[media]https://youtu.be/y0fdNA3xL84[/media]
The music is created by shiru8bit and is a placeholder. You can find it here:
Code:
https://opengameart.org/content/8-bit-chiptune-spring-thing
UPDATE (June 2019):
I´ve changed the name of the game to just "Ramen Adventure" as is much easy to remember. Lots of updates in this version thanks to all the help of this community! I´m still missing the sound but is the next milestone.
Hope you like it! Love to hear your feedback.
[media]https://youtu.be/97PlTdyWV9Y[/media]
UPDATE (April 2019):
[media]https://youtu.be/DFYO85HSdo0[/media]
Hello guys!
I´ve been working on my first NES game, a platformer that has a cute lucky cat as the hero. I´m thinking of calling the game "Manekineko´s Ramen Adventure", as the little cat should try to find who stole his favorite ramen.
I just started following the scroller platform tutorial. Still has a lot to improve, but I´m quite proud of the results (don´t know how to code!). Here you can take a look:
Maybe someone can help me with some doubts I have:
- I want to animate the items the hero collects (yellow coins). But I can´t figure it how.
- Used the default clouds path just to try it. It worked OK on the first screens, but then it broke and only shows a simple 1 tile cloud. On the 2nd image is quite clear, at the left the path is working and in the right is broken. Any ideas?
Thanks a lot for your help!