Has anyone figured out how to change background tiles at any given position during gameplay? i.e. like swapping a tree tile for an empty tile if you hit it or something. Just a single tile at a time.
I found a macro for changing tiles in the macros script that seems exactly tailored to this purpose, but I can't seem to get it to work.
I found a macro for changing tiles in the macros script that seems exactly tailored to this purpose, but I can't seem to get it to work.