When starting using NESMaker, a lot of users got that error when compile :
It's because there is no script module loaded. In fact, as Joe explained during the live streaming video (at the beginning), in order to start, you need to import a scripts module, currently there is only one: the "BasicModule" which provide all the basic scripts for your game.
Here how to do :
In NESMaker, select the menu "Project > Import Project Module".
Then, need to select the "Modules\BasicModule.MOD" file.
A confirmation of all modifications that will be applied to your project :
Validate and now, you shouldn't be having this compilation error anymore.
It's because there is no script module loaded. In fact, as Joe explained during the live streaming video (at the beginning), in order to start, you need to import a scripts module, currently there is only one: the "BasicModule" which provide all the basic scripts for your game.
Here how to do :
In NESMaker, select the menu "Project > Import Project Module".
Then, need to select the "Modules\BasicModule.MOD" file.
A confirmation of all modifications that will be applied to your project :
Validate and now, you shouldn't be having this compilation error anymore.