Music, Die, Death

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rimoJO
Posts: 45
Joined: Sat Jan 12, 2019 2:23 am

Music, Die, Death

Post by rimoJO » Sat Jan 26, 2019 2:59 pm

When I fall into a hole, the music stops until I 1: reset the game or 2: get killed by a monster. I'm sure there's something important that I'm forgetting that I should know, but I don't know... ???
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dale_coop
Posts: 3058
Joined: Fri Feb 16, 2018 7:05 am
Location: France

Re: Music, Die, Death

Post by dale_coop » Sat Jan 26, 2019 10:35 pm

Modify your Handle Player Death script (don't know which one is... because it depends of your project/module). Cf your project settings.

Image
(in my example, the script is CreatePlayerDeathObject.asm)

And search and comment out the line (18):

Code: Select all

	;;; StopSound
The music won't stop anymore when your player dies :)
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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rimoJO
Posts: 45
Joined: Sat Jan 12, 2019 2:23 am

Re: Music, Die, Death

Post by rimoJO » Sun Jan 27, 2019 1:17 pm

Ok!
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dale_coop
Posts: 3058
Joined: Fri Feb 16, 2018 7:05 am
Location: France

Re: Music, Die, Death

Post by dale_coop » Sun Jan 27, 2019 2:55 pm

You’re welcome :)
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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