2 Players Simple Platformer Game tutorial (2 Players Single Screen module - NESmaker 4.1.5)

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Lother
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Re: 2 Players Simple Platformer Game tutorial (2 Players Single Screen module - NESmaker 4.1.5)

Post by Lother » Thu Sep 12, 2019 9:12 pm

dale_coop wrote:
Tue Sep 10, 2019 7:34 pm
And for the top of your screen... I'd suggest to make the "Playable Area" crossing the "HUD Area", by 1 row (or even the full screen as "Playable Area"...) and place solid tiles under the last row of your HUD.
Problem is, my HUD is at the bottom of the screen, not at the top.
_____
The game I'm currently working on : FIGHT OF THE PHOENIX

One of the 2D graphical artist who worked on MonsterBoy and the Cursed Kingdom.
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dale_coop
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Re: 2 Players Simple Platformer Game tutorial (2 Players Single Screen module - NESmaker 4.1.5)

Post by dale_coop » Thu Sep 12, 2019 10:36 pm

hummm...OK I see.
A 8 pixels row might already be cropped by the overscan (crt / emulators). So, I'd suggest to put 1 row of solid tiles at the top of your screen...
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Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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Lother
Posts: 118
Joined: Tue Mar 06, 2018 5:30 pm
Location: France

Re: 2 Players Simple Platformer Game tutorial (2 Players Single Screen module - NESmaker 4.1.5)

Post by Lother » Tue Sep 17, 2019 4:54 pm

Yeah, I forgot about that part, that will do the trick.
_____
The game I'm currently working on : FIGHT OF THE PHOENIX

One of the 2D graphical artist who worked on MonsterBoy and the Cursed Kingdom.
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