But when working with several people on a NESmaker project, there is still the problem of binary files (such as the images in the GraphicAssets folder or the project .MST file itself). Indeed, the modifications made to these files cannot be merged (when modified at the same time by several people). Usually in this case, the last one to have saved (synchronized) will win.
For those files, I suggest to make tell the other people when you will work on them / modify them and tell when you finished
Then everyone can sync to update the files.