[4.1] Adding Monster Locks for your game (Basic core)

offparkway

Active member
how can we create a monster lock in 4.5? I'm trying to do basically this:

monster is destroyed
is monster object #$16?
if no, skip to end
if monster is #$16 then unlock tile

basically I want a lock block to unlock and become walkable when a specific monster is destroyed
 
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