BentPawGames
Member
So I am trying to figure out how to make my melee weapon larger (i.e., more than 8x8 because that collision is too small for my needs)
I know there is code where essentially you can make a melee weapon as an object not a sprite. I am trying to get the projectile to do this without having to get into code much or at all.
One hiccup is that my monster death animation doesn't happen when hit with a projectile, only with melee. No idea why this would be the case (isn't a monster death a monster death regardless of how it happens?)
I know there is code where essentially you can make a melee weapon as an object not a sprite. I am trying to get the projectile to do this without having to get into code much or at all.
One hiccup is that my monster death animation doesn't happen when hit with a projectile, only with melee. No idea why this would be the case (isn't a monster death a monster death regardless of how it happens?)