red moon
Member
Hello,
I added Dale's script to use ammo power ups that can be placed by hand which works great. They also drop when enemies are destroyed which is even better.
They currently drop from any destroyed enemy the start of the demo, but you don't actually get access to the gun until you are 6-8 min into the game. Is there a way to add the "unlock projectile"to the handle drops script so that ammo will not drop from destroyed enemies until you collect the gun?
Thanks!
I added Dale's script to use ammo power ups that can be placed by hand which works great. They also drop when enemies are destroyed which is even better.
They currently drop from any destroyed enemy the start of the demo, but you don't actually get access to the gun until you are 6-8 min into the game. Is there a way to add the "unlock projectile"to the handle drops script so that ammo will not drop from destroyed enemies until you collect the gun?
Thanks!