After some modification to the HUD elements, a lot of users got that error when compile :
It's a memory issue...
Here a temporary fix (provided by Joe during the live streaming video at 2:00:00):
1) First, open the "GameEngineData\MainASM.sm" script, and find the "HandleFade" related lines and comment them putting ";" at the begining of each line.
The result should be something like that :
Save the script file and close.
2) Then open the "GameEngineData\Routines\System\IncludeSystemFunctions.asm" script, and again comment the "HandleFade" related lines...
The result should be something like that :
Save the script file and close.
Now, you shouldn't be having this compilation error anymore.
It's a memory issue...
Here a temporary fix (provided by Joe during the live streaming video at 2:00:00):
1) First, open the "GameEngineData\MainASM.sm" script, and find the "HandleFade" related lines and comment them putting ";" at the begining of each line.
The result should be something like that :
Code:
;;JSR HandleFadeLevels
;;JSR HandleFades
2) Then open the "GameEngineData\Routines\System\IncludeSystemFunctions.asm" script, and again comment the "HandleFade" related lines...
The result should be something like that :
Code:
;;.include "Routines\System\HandleFades.asm"
Now, you shouldn't be having this compilation error anymore.