ProjectAsinus
Member
Anyone know how to make a tile spawn a monster? I can create a monster that spawns mosnters, but that causes slowdown due to object limitations. If I try to take the monster spawner code and apply it to a tile type’s script, it does nothing. Probably because the code involves grabbing the location and direction of the object trying to spawn the monsters, when this is not an object. But how would I alter it to allow the tile to spawn them?